For example, you can command your skeletons to switch weapons and attack, or to attack twice. Enemies who are already cursed are not effected by the spread. The Watcher will summon undead spirits from the display cases on the walls. A summoned undead could not be truly destroyed; inst… Mooks you summon deal holy damage equal to your Charisma modifier (double your Charisma modifier at 5 th level; triple it at 8 th level). Undead you summon release holy energy bursts as they drop to 0 hp, dealing a small amount of damage to each enemy engaged with them. Starting 18th level, you can cast Summon Giant undead and Summon Huge Undead by using smaller creatures that make up their total size. You utter foul words, summoning one demon from the chaos of the Abyss. You can use your action to end the link at the start of your next turn. “You wager your life in an attempt to establish contact with another creature.” Create Clockwork Familiar. You can only control a number of undead with this ability equal to half your Undead Summoner. Those options are modelled after 5e monsters known as "Sorrowsworn" (from Mordenkainen's Tome of Foes), not like the 5e monster "Shadow (from Monster Manual). The spirit manifests physically in an unoccupied space that you can see within range. Like other summoning spells, a summon undead spell conjured one or more undead creatures from another place and made them appear within close range of the caster.The summoned creature appeared in a burst of fog and smoke, in which some claimed they could see the residual image of screaming faces. At level one, you know two 1st-level spells of your choice from the wizard spell list. Spell save DC = 8 + your proficiency bonus + your Intelligence modifier, Spell attack modifier = your proficiency bonus + your Intelligence modifier. Winner of the often disputed title “Lord of the Undead”, Orcus has been the big bad demon plotting the downfall of life itself since the 1st edition of D&D. This link leaves you defenseless and unable to move or react while channeling. The undead creature must be able to hear you. Starting at 5th level, as an action, you can instantly cast the spell Animate Dead three times. The target(s) becomes a skeleton. The defender must succeed on a Wisdom Save (DC 15) or take an additional 1d6 Necrotic damage from all attacks until the end of their next turn. The spirit makes a number of attacks equal to half this spell's level (rounded down). Detect Undead, Spellcasting, Summon Undead, Bone Armor, Dominate Undead, Life Leech (1d6), Soul Master, Improved Ritual Speed, Life Leech (5d6) Range (60ft). The target becomes a Skeleton if you chose bones or a Zombie if you chose a corpse (the DM has the creature's game statistics). You can now choose to summon your Giant Undead via a Gargantuan skeleton or corpse. Casting Time 1 round Components V, S, F/DF (a tiny bag and a small candle). Example for a First Level Undead Summoner Undead shooting a short bow with maximum hit points: Ranged Weapon Attack: 1d20+6(4+Proficiency) 1d6+4(Dexterity Mod+Proficiency). When you cast the spell, choose the creature’s form: Ghostly, Putrid, or Skeletal. You can use your action to attempt to control hostile or neutral undead you encounter within 30ft. After 24 hours the undead regains its original hostile or neutral status. While in its lair, Orcus can use the wand to summon an undead army. When you cast the spell, choose the creature's form: Ghostly, Putrid, or Skeletal. Being undead, these skeletal beings did not breathe or sleep, and didn't require any nourishment from food and drink. Starting at 3rd level, your power over your minions increases. It has a lot of “fine” abilities that make it a worthwhile replacement for any necromancy-based Clerics. Second, choose the Hermit background. “You summon Undead that appear in unoccupied spaces that you can see within range.” Fey Spirit Companion. You can use your action once to drain the life force of a creature (Undead and Constructs are unaffected by this ability) within 30 feet of you. With a lv9 spell slot this one can do 2d8+3+9 = 21 with a hitcance of +12. Posted by Andrew E. on October 20, 2020. I'm creating tokens for my 3.5 game and I thought it would be neat to have tokens that represent things that are summoned via spells or magic items. Starting at 5th level, your minions become bonded to you. Wizard Spells 1st Level Acid stream (evocation) 3rd Level Spirit shroud (necromancy) Summon … Summon Monster I. If it ends its turn inside an object, it is shunted to the nearest unoccupied space and takes 1d10 force damage for every 5 feet traveled. 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